Fundamentals of Hardware and Software. Techniques for Geometric Modeling (Line, Surface and Volume Modeling). Elements of Interactive Computer Graphics. Entity Manipulation. Introduction to Finite Element Techniques. Using in-house software: Introduction to Graphics User Interface, Sketcher Environment, Parametric & Feature-Based Solid Modeling, Surface Modeling, Concept of Parent/Child Relationships, Part Construction Techniques, Patterns, Advanced Features, Cross-Sections, Parametric Relations, Component Assembly Techniques, Drafting (Drawing) Techniques, Animation, Introduction to Mechanism Design and Analysis, Introduction to Structural and Thermal Simulation.